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@  James Miles : (20 October 2017 - 06:20 PM)

hi all

@  Harmony : (08 October 2017 - 02:21 AM)

;) :)

@  JeremyStCyr : (27 September 2017 - 11:32 AM)

Hi Pretz

@  Fanta : (27 September 2017 - 07:08 AM)

:D jeremy hi

@  Fanta : (18 September 2017 - 06:59 AM)

:huh:  quiet...

@  Clara Listen... : (12 September 2017 - 12:25 PM)

hello

@  James Miles : (10 September 2017 - 08:12 PM)

hello everyone

@  Belle : (01 September 2017 - 02:01 PM)

Hey y'all��

@  Clara Listen... : (01 September 2017 - 12:07 PM)

Hi

@  Harmony : (31 August 2017 - 02:17 PM)

Hello ;)

@  Clara Listen... : (17 August 2017 - 05:22 PM)

Ya, can't tell what it looks like til I register. By all means keep us posted, Jeremy!

@  Fanta : (16 August 2017 - 06:33 PM)

:) that looks good

@  JeremyStCyr : (16 August 2017 - 07:31 AM)

this is the arcade for eight now, http://forums.jeremy...info/arcade.php need to do some stuff to it still but should be good, registrations are disabled there for now, while work at it

@  JeremyStCyr : (15 August 2017 - 07:28 AM)

actually gonna try mybb

@  JeremyStCyr : (15 August 2017 - 07:12 AM)

http://forums.jeremystcyr.info/index.php this is what i am gonna test for new forum software, and Clara i am not sure yet, may be server side

@  Clara Listen... : (13 August 2017 - 08:37 AM)

Screenshot here: https://4.bp.blogspo...Dices-Err-1.jpg

@  Clara Listen... : (13 August 2017 - 08:13 AM)

Some of my fav games are disfunctional here, alas. Dragon Dice used to work but doesn't anymore, not even in the Chrome browser.

@  Clara Listen... : (13 August 2017 - 08:12 AM)

Whew! Thanks Jeremy!

@  JeremyStCyr : (13 August 2017 - 06:28 AM)

definetly won't be vBuiletin though, i do not like that one much

@  JeremyStCyr : (13 August 2017 - 06:26 AM)

well they will be two, i am gonna try a different forum software to see if it gets things running good again soon


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Top 10 Usability Tips


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4 replies to this topic

#1 deep-impact

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Posted 31 December 2010 - 02:19 AM

1. Motivate: Design your site to meet specific user needs and goals. Use motivators to draw different user "personae" into specific parts of your site.

2. User task flow: Who are your users? What are their tasks and online environment? For a site to be usable, page flow must match workflow.

3. Architecture it's 80% of usability, Build an efficient navigational structure. Remember if they can't find it in 3 clicks, they're gone.

4. Affordance means obvious: Make controls understandable. Avoid confusion between emblems, banners, and buttons.

5. Replicate: Why reinvent the wheel? Use ergonomically designed templates for the most common 8-12 pages.

6. Usability test along the way: Test early in design using low-fidelity prototypes. Don't wait until the end when it's too late. Know the technology limitations Identify and optimize for target browsers and user hardware. Test HTML, JavaScript, etc. for compatibility.

7. Know the technology limitations: Identify and optimize for target browsers and user hardware.Test HTML, JavaScript, etc for compatibility.

8. Know user tolerances: Users are impatient. Design for a 2-10 second maximum download. Reuse header graphics so they can load from cache. Avoid excessive scrolling.

9. Multimedia be discriminating: Good animation attracts attention to specific information, then stops. Too much movement distracts, slowing reading and comprehension.

10. Use a stats package: Monitor traffic through your site. Which pages pique user interest? Which pages make users leave? Adjust your site accordingly.



#2 srbrobi

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Posted 22 May 2011 - 03:00 AM

QUOTE (deep-impact @ Dec 31 2010, 03:19 AM) <{POST_SNAPBACK}>
1. Motivate: Design your site to meet specific user needs and goals. Use motivators to draw different user "personae" into specific parts of your site.

2. User task flow: Who are your users? What are their tasks and online environment? For a site to be usable, page flow must match workflow.

3. Architecture it's 80% of usability, Build an efficient navigational structure. Remember if they can't find it in 3 clicks, they're gone.

4. Affordance means obvious: Make controls understandable. Avoid confusion between emblems, banners, and buttons.

5. Replicate: Why reinvent the wheel? Use ergonomically designed templates for the most common 8-12 pages.

6. Usability test along the way: Test early in design using low-fidelity prototypes. Don't wait until the end when it's too late. Know the technology limitations Identify and optimize for target browsers and user hardware. Test HTML, JavaScript, etc. for compatibility.

7. Know the technology limitations: Identify and optimize for target browsers and user hardware.Test HTML, JavaScript, etc for compatibility.

8. Know user tolerances: Users are impatient. Design for a 2-10 second maximum download. Reuse header graphics so they can load from cache. Avoid excessive scrolling.

9. Multimedia be discriminating: Good animation attracts attention to specific information, then stops. Too much movement distracts, slowing reading and comprehension.

10. Use a stats package: Monitor traffic through your site. Which pages pique user interest? Which pages make users leave? Adjust your site accordingly.

thx...

#3 velorooms

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Posted 24 January 2013 - 07:09 PM

How times have changed, even in 2 years. 10 seconds to download a webpage, i leave after five biggrin.gif

#4 devin

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Posted 25 June 2014 - 03:57 PM

That would depend on what kind of website it is smile.gif

#5 Ralf

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Posted 21 May 2015 - 01:35 AM

Point 3, one of the best Alltime Tips.

Verry interesting Posting.

 

THX :o)






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