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@  Clara Listen... : (04 July 2019 - 07:12 PM)

:D :D :D

@  Clara Listen... : (04 July 2019 - 07:11 PM)

Enjoy your day at work, England--I'm taking the day off. #4thOfJuly

@  Clara Listen... : (08 June 2019 - 04:13 PM)

:)

@  Fanta : (08 June 2019 - 03:49 PM)

hi Clara :)

@  Clara Listen... : (08 June 2019 - 09:46 AM)

Hi Fanta

@  Fanta : (08 June 2019 - 06:05 AM)

hi Belle tks :)

@  Clara Listen... : (07 June 2019 - 07:13 PM)

Hi Jess

@  Clara Listen... : (07 June 2019 - 07:13 PM)

Hi Belle

@  Belle : (07 June 2019 - 05:19 PM)

Hey Jess

@  Belle : (07 June 2019 - 05:18 PM)

Hey Clara

@  Belle : (07 June 2019 - 04:43 PM)

Welcome back pretz

@  Clara Listen... : (02 June 2019 - 08:52 PM)

Your scores are evidence of that. ;)

@  Belle : (31 May 2019 - 08:28 PM)

I think I’m home alone!

@  Clara Listen... : (26 May 2019 - 04:05 PM)

How now, brown GOW?

@  Clara Listen... : (28 April 2019 - 11:40 AM)

Apparently not! :)

@  Fanta : (28 April 2019 - 05:58 AM)

o... nothing happened there? :D tks!

@  Clara Listen... : (27 April 2019 - 06:43 PM)

So do I understand this right, Jeremy? You want us all to tell you where to GOW??

@  JeremyStCyr : (27 April 2019 - 05:54 PM)

lol then again i am mysterious at times, and unpredictable :P

@  JeremyStCyr : (27 April 2019 - 05:53 PM)

GOW where?

@  Clara Listen... : (27 April 2019 - 05:07 PM)

Ongoing mystery that Jeremy never explains. ;)


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Top 10 Usability Tips


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4 replies to this topic

#1 deep-impact

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Posted 31 December 2010 - 02:19 AM

1. Motivate: Design your site to meet specific user needs and goals. Use motivators to draw different user "personae" into specific parts of your site.

2. User task flow: Who are your users? What are their tasks and online environment? For a site to be usable, page flow must match workflow.

3. Architecture it's 80% of usability, Build an efficient navigational structure. Remember if they can't find it in 3 clicks, they're gone.

4. Affordance means obvious: Make controls understandable. Avoid confusion between emblems, banners, and buttons.

5. Replicate: Why reinvent the wheel? Use ergonomically designed templates for the most common 8-12 pages.

6. Usability test along the way: Test early in design using low-fidelity prototypes. Don't wait until the end when it's too late. Know the technology limitations Identify and optimize for target browsers and user hardware. Test HTML, JavaScript, etc. for compatibility.

7. Know the technology limitations: Identify and optimize for target browsers and user hardware.Test HTML, JavaScript, etc for compatibility.

8. Know user tolerances: Users are impatient. Design for a 2-10 second maximum download. Reuse header graphics so they can load from cache. Avoid excessive scrolling.

9. Multimedia be discriminating: Good animation attracts attention to specific information, then stops. Too much movement distracts, slowing reading and comprehension.

10. Use a stats package: Monitor traffic through your site. Which pages pique user interest? Which pages make users leave? Adjust your site accordingly.



#2 srbrobi

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Posted 22 May 2011 - 03:00 AM

QUOTE (deep-impact @ Dec 31 2010, 03:19 AM) <{POST_SNAPBACK}>
1. Motivate: Design your site to meet specific user needs and goals. Use motivators to draw different user "personae" into specific parts of your site.

2. User task flow: Who are your users? What are their tasks and online environment? For a site to be usable, page flow must match workflow.

3. Architecture it's 80% of usability, Build an efficient navigational structure. Remember if they can't find it in 3 clicks, they're gone.

4. Affordance means obvious: Make controls understandable. Avoid confusion between emblems, banners, and buttons.

5. Replicate: Why reinvent the wheel? Use ergonomically designed templates for the most common 8-12 pages.

6. Usability test along the way: Test early in design using low-fidelity prototypes. Don't wait until the end when it's too late. Know the technology limitations Identify and optimize for target browsers and user hardware. Test HTML, JavaScript, etc. for compatibility.

7. Know the technology limitations: Identify and optimize for target browsers and user hardware.Test HTML, JavaScript, etc for compatibility.

8. Know user tolerances: Users are impatient. Design for a 2-10 second maximum download. Reuse header graphics so they can load from cache. Avoid excessive scrolling.

9. Multimedia be discriminating: Good animation attracts attention to specific information, then stops. Too much movement distracts, slowing reading and comprehension.

10. Use a stats package: Monitor traffic through your site. Which pages pique user interest? Which pages make users leave? Adjust your site accordingly.

thx...

#3 velorooms

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Posted 24 January 2013 - 07:09 PM

How times have changed, even in 2 years. 10 seconds to download a webpage, i leave after five biggrin.gif

#4 devin

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Posted 25 June 2014 - 03:57 PM

That would depend on what kind of website it is smile.gif

#5 Ralf

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Posted 21 May 2015 - 01:35 AM

Point 3, one of the best Alltime Tips.

Verry interesting Posting.

 

THX :o)






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